Latest News

Review: ZBrush 4R8

Posted by | October 2

Pixologic's new update to its groundbreaking digital 3D sculpting, modelling and painting software ZBrush, includes a variety of new features that are sure to please any user. Priced at $795 for a single license on Macs or Windows PCs, ZBrush 4R8's new updates are aimed at expanding the utility of ZBrush, most notably with hard-surface modelling by the inclusion of Booleans, editable primitives and new deformers.  Pixologic has further expanded the options for organic modelling with the development of Multi Vector Displacement Meshes and Alpha 3D. 30 inspiring examples of […]

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How to draw a face

Posted by | October 2

In order to be able to draw a realistic face without references, you need to know how to understand faces. So we'll explain a way of observing your surroundings and then show you how to make notes for yourself visually. You can use whatever drawing technique you’re most comfortable with, but don't use erasers while studying. How to draw and paint – 100 pro tips and tutorials The common problem with depicting faces and their volumes is that most people have no knowledge about the empty spaces between eyes, nose […]

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Download your Freelancer's Survival Kit

Posted by | October 2

Freelance life has many perks, but it's not all plain sailing when you’re fending for yourself in the graphic design world. That's why Route One Print has put together a Freelancer's Survival Kit to help you on the road to success as a freelance designer – and you can download it completely free!  Whether you've already taken the plunge or are thinking about sacking in the day job and going it alone, this kit has everything you need to make it as a freelance designer. What's inside The free kit […]

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5 design agencies that do things differently

Posted by | October 2

Does your agency work feel like running to stand still? Are the constant overheads, overruns and client conflicts bringing you down? Perhaps you need to take a step back and have a fundamental rethink of how your studio actually operates.  Is there anything you could do differently to cut bureaucracy, streamline processes and create a happier, healthier atmosphere for employees? These five design agencies all do things a little differently. Perhaps they could inspire you to do the same… 01. A "freelance +” experience Brown&co offers “the benefits of working […]

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UX at Scale 2017: Free Online Conference with 20,000+ Registrants

Posted by | October 2

Scaling design is one of the greatest challenges faced by product teams today. That’s because design just doesn’t scale like engineering. As teams, products, and processes grow, things eventually break. Despite how daunting the challenge seems, plenty of companies have adapted their own best practices over the years. Now they’re going to share their stories with the world. On Oct 3-6, UXPin is hosting its third virtual event: UX at Scale 2017. Learn from 15 UX leaders at Atlassian, Salesforce, Airbnb, GE Digital, IDEO, Google, ADP, Linkedin, Shopify, Autodesk, Forumone, […]

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Template Literals are Strictly Better Strings

Posted by | October 1

Nicolás Bevacqua wrote this a year ago, and I’d say with a year behind us he’s even more right. Template literals are always better. You don’t have to screw around with concatenation. You don’t have to screw around with escaping other quotes. You don’t have to screw around with multiline. We should use them all the time, and adjust our linting to help us develop that muscle memory. Besides the few things you can’t use them for (e.g. JSON), there is also the matter of browser support. It’s good, but […]

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The Moderns: Midcentury American Graphic Design

Posted by | October 1

If there’s one graphic design book this month that’ll make designophiles swoon, it’s The Moderns: Midcentury American Graphic Design. With a hardback cover in look-at-me red and more than 300 colour illustrations, it’s a veritable behemoth of midcentury magnificence.  Buy The Moderns: Midcentury American Graphic Design (UK): £40  Buy The Moderns: Midcentury American Graphic Design (US): $45.65  Penned by Steven Heller (he’s clearly been very, very busy lately) and graphic designer and writer Greg Donofrio, the book takes the form of a series of profiles of around 60 key designers […]

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Weekly News for Designers № 405

Posted by | October 1

This is our popular weekly design news post where we share our favorite design related articles, resources and freebies from the past week. You can sign-up to our awesome weekly newsletter or follow us on Twitter for some more amazing design articles, resources and freebies. New Resources & Tools Micromodal.js – A lightweight, configurable and a11y-enabled modal library written in pure JavaScript. Modern JavaScript Cheatsheet – A cheatsheet for the JavaScript knowledge you will frequently encounter in modern projects. Cato – A browser extension that allows you to control your […]

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12 tools every graphic designer should have in 2017

Posted by | September 30

Whether you're just getting into graphic design or you're a seasoned pro looking to expand your existing creative kit, here are the essential tools you need to work smarter and more creatively.  Remember, being a good designer isn't about having the latest hardware or software: ideas and execution are far more important than shiny new equipment. But it's worth investing in the best kit you can afford. Here are 12 must-have tools to get you started… Gone are the days when Macs were the only choice for graphic designers (just […]

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The ultimate guide to better service design

Posted by | September 30

Is service design more than just expensive brainstorming techniques? After all, not everyone has a leadership role in their design or product teams, and service design might sound like something for the stakeholders to philosophise about.  “Better to get on with useful code and design techniques ,” some might understandably suggest. However, brand and product experiences are influenced by outside factors, some of which are beyond the design team’s control.  Therefore, to consider all potential customer touch points and avoid fragmenting into disjointed experiences, design teams can start thinking of themselves […]

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